Mini Bend Deformer

Example Scene

Help > Examples > MiniGaffer > Bend Deformer Example

Bends the filtered geometry like Maya’s Bend nonlinear deformer.

The geometry is bent along the handle’s Y axis, curving towards the handle’s X axis. Only the part of the geometry between the low and high bound is curved. Anything beyond a bound carries on in a straight line from the end of the curve, so a long object bends in the middle while its ends stay rigid.

Plug Description
Envelope Blends between the original shape (0) and the fully bent shape (1).
Curvature How sharply to bend, in radians per unit of length. Positive bends towards the handle’s +X, negative towards -X. 0 does nothing.
Low Bound Where the bend starts along the handle’s Y axis. 0 or less.
High Bound Where the bend ends along the handle’s Y axis. 0 or more.
Handle Translate, rotate and scale to choose where the bend is centred and which way it bends.
  • Normals, if present, are rotated with the bend.
  • The handle is in the local space of each filtered location.
  • To bend a different direction, rotate the handle. For example, rotate Y by 90 to bend towards Z.

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