Deform Transform

Create the required PrimVars to bind Curves Primitive to a Mesh Primitive.

Required Input PrimVars

Name Type Interpolation Notes
P V3f Vertex Animated Position
Pref V3f Vertex Rest Position
uv V2d Face Varying texture coordinates

Typically used in conjunction with Rigid Bind & Mini Point Deform

Point Deformer Example Scene

Help > Examples > MiniGaffer > Point Deformer Example