Deform Transform
Create the required PrimVars to bind Curves Primitive to a Mesh Primitive.
Required Input PrimVars
| Name | Type | Interpolation | Notes |
|---|---|---|---|
| P | V3f | Vertex | Animated Position |
| Pref | V3f | Vertex | Rest Position |
| uv | V2d | Face Varying | texture coordinates |
Typically used in conjunction with Rigid Bind & Mini Point Deform
Point Deformer Example Scene
Help > Examples > MiniGaffer > Point Deformer Example